Years-Gone-By/common/ideas/floddstatt_shared.txt
2024-05-15 01:22:45 +02:00

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ideas = {
country = {
floddstatt_member = {
allowed = {
NOT = {
has_global_flag = floddstatt_collapsed
}
}
removal_cost = -1
picture = generic_volunteer_expedition_bonus
modifier = {
political_power_gain = 0.1
weekly_manpower = 100
defensive_war_stability_factory = -0.5
offensive_war_stability_factory = 0.5
consumer_goods_factor = 0.05
set_rule = {
can_leave_faction = no
can_create_faction = no
}
}
}
floddstatt_leader = {
allowed = {
NOT = {
has_global_flag = floddstatt_collapsed
}
}
removal_cost = -1
picture = generic_volunteer_expedition_bonus
modifier = {
weekly_manpower = 200
political_power_cost = 0.25
consumer_goods_factor = -0.1
}
}
floddstatt_breakaway = {
allowed = {
NOT = {
has_global_flag = floddstatt_collapsed
}
}
removal_cost = -1
picture = generic_volunteer_expedition_bonus
modifier = {
political_power_cost = 0.1
political_power_factor = -0.2
trade_opinion_factor = -0.5
consumer_goods_factor = 0.1
surrender_limit = -0.5
war_support_weekly = -0.001
stability_factor = -0.25
}
}
floddstatt_border = {
allowed = {
NOT = {
has_global_flag = floddstatt_collapsed
}
}
removal_cost = -1
picture = generic_volunteer_expedition_bonus
modifier = {
recruitable_population = 0.1
recruitable_population_factor = 0.2
mobilization_speed = 0.5
autonomy_gain_warscore = -1
cic_to_overlord_factor = 0.9
production_speed_industrial_complex_factor = -0.5
production_speed_arms_factory_factor = 0.8
production_factory_start_efficiency_factor = -0.2
production_factory_max_efficiency_factor = 0.2
production_factory_efficiency_gain_factor = 0.1
}
}
}
}