Initial Commit
Initial Commit. This includes the base version of the program. - Added a base rectangle and floor - Added base "gravity" to the rectangle - Added ability to move the rectangle using the mouse
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commit
414b216fec
1 changed files with 59 additions and 0 deletions
59
main.lua
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59
main.lua
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function love.load()
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love.window.setMode(0,0)
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rectangle = {
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x = 250,
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y = 250,
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width = 100,
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height = 100,
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mode = "line",
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velocity = 0,
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fallingtime = 0,
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settingsbox = "closed",
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mouselocked = false,
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}
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function rectangle.reset()
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rectangle.velocity = 0
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rectangle.fallingtime = 0
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end
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floor = {
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x = 0,
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y = love.graphics.getHeight() - 100,
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width = love.graphics.getWidth(),
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height = 100,
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mode = "line",
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}
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end
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function love.update(dt)
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if rectangle.mouselocked == true then
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rectangle.x, rectangle.y = love.mouse.getX() - rectangle.width / 2, love.mouse.getY() - rectangle.height / 2
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rectangle.reset()
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elseif rectangle.y + rectangle.velocity >= floor.y - floor.height then
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rectangle.reset()
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rectangle.y = floor.y - floor.height
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else
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rectangle.velocity = rectangle.velocity + 9.82 * dt
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end
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rectangle.y = rectangle.y + rectangle.velocity
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end
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function love.draw()
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love.graphics.rectangle(rectangle.mode, rectangle.x, rectangle.y, rectangle.width, rectangle.height)
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love.graphics.rectangle(floor.mode, floor.x, floor.y, floor.width, floor.height)
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end
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function love.keypressed(key)
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if key == "space" and rectangle.velocity == 0 then
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rectangle.velocity = -10
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end
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end
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function love.mousepressed(x,y,button)
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if button == 1 and x >= rectangle.x and x <= rectangle.x + rectangle.width and y >= rectangle.y and y <= rectangle.y + rectangle.height then
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rectangle.mouselocked = true
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end
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end
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function love.mousereleased()
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rectangle.mouselocked = false
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end
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