ideologies = { monarchism = { types = { absolute_monarchy = { } constitutional_monarchy = { } } color = { 200 100 200 } rules = { can_create_collaboration_government = yes can_declare_war_on_same_ideology = yes can_force_government = yes can_send_volunteers = yes can_puppet = yes can_lower_tension = yes can_only_justify_war_on_threat_country = yes can_guarantee_other_ideologies = yes } can_host_government_in_exile = yes war_impact_on_world_tension = 0.25 # no major danger, remember this this the 40s! faction_impact_on_world_tension = 0.1 modifiers = { generate_wargoal_tension = 1.00 join_faction_tension = 0.80 lend_lease_tension = 0.50 send_volunteers_tension = 0.50 guarantee_tension = 0.25 # annex_cost_factor = 0.5 # Deprecated, use common\peace_conference\00_generic_peace.txt instead civilian_intel_to_others = 20.0 army_intel_to_others = 5.0 navy_intel_to_others = 20.0 airforce_intel_to_others = 5 embargo_cost_factor = -0.5 embargo_threshold_factor = -0.5 } faction_modifiers = { faction_trade_opinion_factor = 0.50 #plus 50% trade opinion } ai_democratic = no # uses the democratic AI behaviour ai_ideology_wanted_units_factor = 1.10 } democratic = { types = { conservatism = { } liberalism = { } socialism = { } populism = { } } dynamic_faction_names = { "FACTION_NAME_DEMOCRATIC_1" "FACTION_NAME_DEMOCRATIC_2" "FACTION_NAME_DEMOCRATIC_3" "FACTION_NAME_DEMOCRATIC_4" "FACTION_NAME_DEMOCRATIC_5" "FACTION_NAME_DEMOCRATIC_6" } color = { 0 0 255 } rules = { can_create_collaboration_government = no can_declare_war_on_same_ideology = no can_force_government = yes can_send_volunteers = no can_puppet = no can_lower_tension = yes can_only_justify_war_on_threat_country = yes can_guarantee_other_ideologies = yes } can_host_government_in_exile = yes war_impact_on_world_tension = 0.25 # no major danger, remember this this the 40s! faction_impact_on_world_tension = 0.1 modifiers = { generate_wargoal_tension = 1.00 join_faction_tension = 0.80 lend_lease_tension = 0.50 send_volunteers_tension = 0.50 guarantee_tension = 0.25 # annex_cost_factor = 0.5 # Deprecated, use common\peace_conference\00_generic_peace.txt instead civilian_intel_to_others = 20.0 army_intel_to_others = 5.0 navy_intel_to_others = 20.0 airforce_intel_to_others = 5 embargo_cost_factor = -0.5 embargo_threshold_factor = -0.5 } faction_modifiers = { faction_trade_opinion_factor = 0.50 #plus 50% trade opinion } ai_democratic = yes # uses the democratic AI behaviour ai_ideology_wanted_units_factor = 1.10 # multiplies threat impact on number of desired units by this value, defaults to 1.0. If at war, the larger of this value and NDefines::NAI::WANTED_UNITS_WAR_THREAT_FACTOR will be used instead } communism = { types = { marxism = { } leninism = { } stalinism = { } anti_revisionism = { } anarchist_communism = { } } dynamic_faction_names = { "FACTION_NAME_COMMUNIST_1" "FACTION_NAME_COMMUNIST_2" "FACTION_NAME_COMMUNIST_3" "FACTION_NAME_COMMUNIST_4" "FACTION_NAME_COMMUNIST_5" } color = { 255 0 0 } war_impact_on_world_tension = 0.75 #Commie less threatening faction_impact_on_world_tension = 0.5 ai_communist = yes # uses the commie AI behaviour ai_ideology_wanted_units_factor = 1.20 rules = { can_force_government = yes can_send_volunteers = yes can_puppet = yes } can_collaborate = yes modifiers = { # puppet_cost_factor = -0.3 # Deprecated, use common\peace_conference\00_generic_peace.txt instead civilian_intel_to_others = 10.0 army_intel_to_others = 7.5 navy_intel_to_others = 12.5 airforce_intel_to_others = 7.5 hidden_modifier = { join_faction_tension = -0.1 } embargo_threshold_factor = 0.5 lend_lease_tension = 0.50 } faction_modifiers = { } } fascism = { types = { nazism = { } gen_nazism = { } fascism_ideology = { } falangism = { } rexism = { } } dynamic_faction_names = { "FACTION_NAME_FASCIST_1" "FACTION_NAME_FASCIST_2" "FACTION_NAME_FASCIST_3" "FACTION_NAME_FASCIST_4" "FACTION_NAME_FASCIST_5" } color = { 150 75 0 } war_impact_on_world_tension = 1.0 #evil! faction_impact_on_world_tension = 1.0 rules = { can_force_government = yes can_send_volunteers = yes can_puppet = yes } can_collaborate = yes modifiers = { justify_war_goal_when_in_major_war_time = -0.80 civilian_intel_to_others = 15.0 army_intel_to_others = 10.0 navy_intel_to_others = 10.0 airforce_intel_to_others = 10.0 hidden_modifier = { join_faction_tension = -0.1 } embargo_cost_factor = 1 lend_lease_tension = 0.50 } ai_fascist = yes # uses the fascist AI behaviour ai_ideology_wanted_units_factor = 1.65 } neutrality = { types = { despotism = { } oligarchism = { } anarchism = { can_be_randomly_selected = no # won't be assigned to randomly generated country leaders } moderatism = { } centrism = { } } dynamic_faction_names = { "FACTION_NAME_NONALIGNED_1" "FACTION_NAME_NONALIGNED_2" "FACTION_NAME_NONALIGNED_3" "FACTION_NAME_NONALIGNED_4" "FACTION_NAME_NONALIGNED_5" } color = { 124 124 124 } war_impact_on_world_tension = 0.25 #no major danger faction_impact_on_world_tension = 0.1 rules = { can_force_government = yes can_puppet = yes can_send_volunteers = no } modifiers = { #increased_influence_factor = 0.3 #30% easier to influence generate_wargoal_tension = 0.5 join_faction_tension = 0.4 lend_lease_tension = 0.6 send_volunteers_tension = 0.4 guarantee_tension = 0.4 drift_defence_factor = -0.3 civilian_intel_to_others = 20.0 army_intel_to_others = 10.0 navy_intel_to_others = 20.0 airforce_intel_to_others = 10.0 } faction_modifiers = { } ai_neutral = yes # ai_ideology_wanted_units_factor = 1.15 } }