menu = { subScene = "intro" } menuButtons = { Start = {}, Settings = {}, Quit = {} } font_ini = require('scripts/fonts') function menu.load() RGB = 1 RGB_hover = 0.5 titleCard = { duration = false, mainTitle = { intro_text = love.graphics.newText(Effexor_Intro, "Void Shot"), main_text = love.graphics.newText(Effexor_menu, "Void Shot"), y = 250, fallingRate = 2 }, secondTitle = { intro_text = love.graphics.newText(ScratchedCarPaint_Intro, "Endless Desert"), main_text = love.graphics.newText(ScratchedCarPaint_menu, "Endless Desert"), y = 500, fallingRate = 2 }, targetTime = 1, elapsedTime = 0 } menuButtons = { Start = { x = window.x/2 - 100, y = window.y / 2 - 200, width = 200, height = 75, text = love.graphics.newText(Effexor_buttons, "Enter") }, Settings = { x = window.x/2 - 100, y = window.y / 2, width = 200, height = 75, text = love.graphics.newText(Effexor_buttons, "Settings") }, Quit = { x = window.x/2 - 100, y = window.y / 2 + 200, width = 200, height = 75, text = love.graphics.newText(Effexor_buttons, "Abandon") } } end function menu.update(dt) if titleCard.duration == true then titleCardUpdate(dt) if titleCard.elapsedTime >= titleCard.targetTime then menu.subScene = "main" RGB = 1 titleCard.mainTitle.y = 0 titleCard.secondTitle.y = 100 titleCard.duration = false titleCard.elapsedTime = 0 titleCard.targetTime = 1 end end if menu.subScene == "main" and love.mouse.isDown(1) then if mouseOver(menuButtons.Start) then menu.subScene = "end" end if mouseOver(menuButtons.Settings) then menu.subScene = "settings" end if mouseOver(menuButtons.Quit) then menu.subScene = "exit" end end if menu.subScene == "end" then if titleCard.elapsedTime < titleCard.targetTime then titleCard.elapsedTime = titleCard.elapsedTime + love.timer.getDelta() else Scene = "gameTest" end end end function menu.draw() love.graphics.print(menu.subScene, 100, 200) if menu.subScene == "intro" then love.graphics.setColor(RGB, RGB, RGB) love.graphics.draw(titleCard.mainTitle.intro_text, window.x/2 - titleCard.mainTitle.intro_text:getDimensions()/2, titleCard.mainTitle.y) love.graphics.draw(titleCard.secondTitle.intro_text, window.x/2 - titleCard.secondTitle.intro_text:getDimensions()*0.5/2, titleCard.secondTitle.y, 0, 0.5, 0.65) elseif menu.subScene == "main" then love.graphics.setColor(RGB, RGB, RGB) love.graphics.draw(titleCard.mainTitle.main_text, window.x/2 - titleCard.mainTitle.main_text:getDimensions()/2, titleCard.mainTitle.y) love.graphics.draw(titleCard.secondTitle.main_text, window.x/2 - titleCard.secondTitle.main_text:getDimensions()*0.5/2, titleCard.secondTitle.y, 0, 0.5, 0.65) -- buttons if mouseOver(menuButtons.Start) then love.graphics.setColor(RGB_hover, RGB_hover, RGB_hover) else love.graphics.setColor(RGB, RGB, RGB) end love.graphics.draw(menuButtons.Start.text, menuButtons.Start.x, menuButtons.Start.y) love.graphics.rectangle("line", menuButtons.Start.x, menuButtons.Start.y, menuButtons.Start.width, menuButtons.Start.height) if mouseOver(menuButtons.Settings) then love.graphics.setColor(RGB_hover, RGB_hover, RGB_hover) else love.graphics.setColor(RGB, RGB, RGB) end love.graphics.draw(menuButtons.Settings.text, menuButtons.Settings.x, menuButtons.Settings.y) love.graphics.rectangle("line", menuButtons.Settings.x, menuButtons.Settings.y, menuButtons.Settings.width, menuButtons.Settings.height) if mouseOver(menuButtons.Quit) then love.graphics.setColor(RGB_hover, RGB_hover, RGB_hover) else love.graphics.setColor(RGB, RGB, RGB) end love.graphics.draw(menuButtons.Quit.text, menuButtons.Quit.x, menuButtons.Quit.y) love.graphics.rectangle("line", menuButtons.Quit.x, menuButtons.Quit.y, menuButtons.Quit.width, menuButtons.Quit.height) love.graphics.setColor(RGB, RGB, RGB) elseif menu.subScene == "end" then love.graphics.setColor(1,0,0) love.graphics.draw(titleCard.mainTitle.main_text, window.x/2 - titleCard.mainTitle.main_text:getDimensions()/2, titleCard.mainTitle.y) love.graphics.draw(titleCard.secondTitle.main_text, window.x/2 - titleCard.secondTitle.main_text:getDimensions()*0.5/2, titleCard.secondTitle.y, 0, 0.5, 0.65) love.graphics.draw(menuButtons.Start.text, menuButtons.Start.x, menuButtons.Start.y) love.graphics.rectangle("line", menuButtons.Start.x, menuButtons.Start.y, menuButtons.Start.width, menuButtons.Start.height) love.graphics.draw(menuButtons.Settings.text, menuButtons.Settings.x, menuButtons.Settings.y) love.graphics.rectangle("line", menuButtons.Settings.x, menuButtons.Settings.y, menuButtons.Settings.width, menuButtons.Settings.height) love.graphics.draw(menuButtons.Quit.text, menuButtons.Quit.x, menuButtons.Quit.y) love.graphics.rectangle("line", menuButtons.Quit.x, menuButtons.Quit.y, menuButtons.Quit.width, menuButtons.Quit.height) end end function titleCardUpdate(dt) if RGB > 0 then titleCard.elapsedTime = titleCard.elapsedTime + dt RGB = 1 - (titleCard.elapsedTime/titleCard.targetTime) print(RGB) end print("Elapsed:" .. titleCard.elapsedTime) end