Menu additions and Function
- Menu now has buttons - Menu buttons will change color when hovered over - Menu "start" button now changes stage to the Game Test
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parent
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commit
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6 changed files with 123 additions and 11 deletions
9
main.lua
9
main.lua
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@ -8,14 +8,15 @@ functiongenerator = {}
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check_space = {}
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function love.load()
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window = {}
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window.x, window.y = love.window.getDesktopDimensions()
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math.randomseed(os.time())
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Scene = "menu"
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inputs_ini = require('scripts/inputs')
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physics_ini = require('physics')
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menu_ini = require('menu')
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menu.load()
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window = {}
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NPCs = {}
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window.x, window.y = love.window.getDesktopDimensions()
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ground = {
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x = 0,
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y = window.y,
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@ -52,7 +53,9 @@ function love.update(dt)
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end
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function love.draw()
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if Scene == "gameTest" then
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love.graphics.print(Scene, 100, 100)
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if Scene == "gameTest" then
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if love.graphics.getColor() ~= 1 then love.graphics.setColor(1, 1, 1) end
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love.graphics.rectangle("line", player.x, player.y, player.width, player.height)
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if player.bools.isFacingRight then
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love.graphics.rectangle("line", player.x+10, player.y-20, 20, 20)
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