This commit is contained in:
Hannah-Dagemark 2024-06-01 12:40:43 +02:00
commit dcf6036dee
3 changed files with 49 additions and 3 deletions

View file

@ -284,13 +284,16 @@ class uCommunicate:
def gameLoop(self):
while self.globalGameState == 1:
for x in range(GameRealms.amount):
self.turnHolder = x
GameRealms.applyResourceIncome(x)
if self.turnHolder != 0:
self.turnHolder = GameRealms.players[x].id
print(f"Turn being played by: {self.turnHolder}/{GameRealms.players[x].name}")
self.expand_cccs(self.turnHolder)
else:
GameRealms.updateDaywisePlayerResources(self.turnHolder, GameMap)
while self.turnHolder == 0:
y = 1
None
def claimState(self):
if GameMap.paintedTile and self.turnHolder == 0:
@ -300,6 +303,7 @@ class uCommunicate:
if pt.Id in ip.borderTiles and ip.resources["villagers"] > 0:
print(f"Claiming {pt.Id} for {ip.name}")
GameMap.claimTileFor(pt.Id,ip)
ip.heldTiles.append(pt.Id)
for tile in GameMap.findBorderTiles(pt.Id):
ip.borderTiles.append(int(tile))
ip.resources["villagers"] -= 1
@ -307,6 +311,7 @@ class uCommunicate:
elif ip.resources["settlers"] > 0:
print(f"Settling {pt.Id} for {ip.name}")
GameMap.claimTileFor(pt.Id,ip)
ip.heldTiles.append(pt.Id)
for tile in GameMap.findBorderTiles(pt.Id):
ip.borderTiles.append(int(tile))
ip.resources["settlers"] -= 1
@ -324,7 +329,7 @@ class uCommunicate:
if tryTile != None:
if not GameMap.tIsClaimed(tryTile):
expandTile = tryTile
GameMap.claimTileFor(expandTile,GameRealms.getPlayer(f"{ccc}"),map)
GameMap.claimTileFor(expandTile,curPlayer,map)
curPlayer.heldTiles.append(expandTile)
else:
while expandTile == None:

View file

@ -33,6 +33,30 @@ class RealmManager:
return self.players[0]
else:
return self.players[int(detail)]
def updateDaywisePlayerResources(self, id, MapMan):
print(f"\n\n\nUpdating DaywiseResourceGain for {id}\n\n")
p = self.players[id]
print(f"\nPrevious gains: {p.daywiseResourceGain}")
p.resetDailyGains()
print(f"HeldTiles Check: {p.heldTiles}")
for t in p.heldTiles:
tInfo = MapMan.tiles[str(t)]
for resource in tInfo.resources:
p.daywiseResourceGain[str(resource[1])] += resource[0]
print(f"\nNew gains: {p.daywiseResourceGain}")
def applyResourceIncome(self, id):
print(f"Applying resource income for {id}")
p = self.players[id]
for r in p.daywiseResourceGain.keys():
p.resources[str(r)] += p.daywiseResourceGain[str(r)]
if p.passiveResourceGain.keys():
for r in p.passiveResourceGain.keys():
p.resources[str(r)] += p.passiveResourceGain[str(r)]
class Player:
@ -47,6 +71,14 @@ class Player:
"weapons": 0.0,
"tools": 0.0,
}
self.daywiseResourceGain = {
"wood": 0.0,
"stone": 0.0,
"food": 0.0,
"weapons": 0.0,
"tools": 0.0
}
self.passiveResourceGain = {}
self.id = id
self.controller = controller
self.heldTiles = []
@ -54,4 +86,13 @@ class Player:
colour = colour.split(",")
print (colour)
self.borderColour = (int(colour[0]),int(colour[1]),int(colour[2]))
self.name = name
self.name = name
def resetDailyGains(self):
self.daywiseResourceGain = {
"wood": 0.0,
"stone": 0.0,
"food": 0.0,
"weapons": 0.0,
"tools": 0.0
}